Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jun 08, 2005, 04:36 PM // 16:36   #21
Ascalonian Squire
 
Join Date: May 2005
Guild: Tangun Fury
Advertisement

Disable Ads
Default

From my limited understanding of WoW, it looks like all that's really changed is the scenery (to put it in basic terms). You've added a new context and environment that makes encounters intentional as opposed to somewhat chance encounters or ambushes in a normal PvE setting. When you break it down to the basic elements, it hasnt' really changed at all. The novelty may wear off in time and people may get back to PvE, where at least there are more surpises that await you?

I may be totally off the mark here, but I'd be very interested in what others think about this new patch
Ashraven is offline   Reply With Quote
Old Jun 08, 2005, 04:45 PM // 16:45   #22
Academy Page
 
Join Date: May 2005
Default

True, there are certain aspects of WoW that were built for pvp right from the begining ( the Alliance vs. Horde concept complete with attacking outposts etc even on a non pvp server ). But, up until the recently completed honor system etc, pvp served no real purpose in the game, and ultimately made certain areas unplayable as high level players would consider it *fun* to kill all the low level npc's of the opposing faction all day, every day. ( if you've ever played WoW on the Horde side, just hop over to Terran Mill and you'll see what I mean )

Having said that, even though WoW has finally implemented the pvp system via battlegrounds, it's still a vastly different concept of pvp from what GW has to offer. What's really lacking is the concept of needing any kind of skill to play WoW, especially considering that it's large scale pvp rather than small teams forced to work together. Call it what you will, but the idea that I can have literally every single spell for my class on active hotbars at all times just takes the concept of needing *skill* out of pvp right from the word go.

Yes, the two games incorporate PvP , but that's where the similarity ends. Otherwise it's like trying to compare a TV dinner to five course meal served on fine china. I'll leave it up to you to decide which is WoW and which is GW
Sadye X is offline   Reply With Quote
Old Jun 08, 2005, 04:55 PM // 16:55   #23
Core Guru
 
Galatea's Avatar
 
Join Date: Feb 2005
Guild: The Drifters [DRFT]
Profession: E/Me
Default

Quote:
Originally Posted by deathwearer
if they put a monthly fee ill stop playing.

And there is kid everywhere irl, and you have to live with em. I doubt you will see their parent and tell em they gotta pay 15$ per month so they can breath.
lol seriously - i'll quit GW if a monthly fee is introduced.

i played FFXI a loooot, probably more than i should have. it was time-consuming to play, because first, it was a pain to get into a party, then you had to stay in your party.. and second, because i felt i HAD to play to get my money's worth. more stress than fun. lots of rushed dinners, or eating pathetic meals at my computer just to continue hitting ALT+(1-9) to cast spells on an enemy, because my party refused to let me leave and i felt obliged to stay.

with GW, i can play and have fun. i don't have to log on every day, or worry if my checking account is running low on cash. i have a fun game to play, and i still have money to do fun things like catch a movie (without feeling like i should stay home and play my money's worth instead).

anyway, i quit FFXI. i couldn't afford to play it anymore, and as you reached higher levels, you would have to spend more hours waiting around before getting invited to a balanced party (or any party at all).
Galatea is offline   Reply With Quote
Old Jun 08, 2005, 11:42 PM // 23:42   #24
Ascalonian Squire
 
Join Date: Apr 2005
Guild: Templars of Starshadow
Profession: W/Mo
Default

Hate to burst all your bubbles, but WoW has planned on Battlegrounds and Honor since long before Guild Wars 'introduced' them. They were in concept, planning and design since early WoW beta, over a year ago.

And it's completely stupid to compare a true MMORPG (WoW) to a game that takes the basics of an MMORPG and creates a new genre CORPG (GW).

Calling WoW 'unfinished' because it shipped at the time that it did is silly. MMORPG's are constantly updated games that use persistant worlds. It will never be a 'finished game', there are always additions being planned and evaluated.

GW, on the other hand, uses no persistance (everything's instanced) which makes it differ from WoW on a completely fundamental level and thus makes the product of the game vastly different from an MMORPG.

It's very frustrating that people continue to make this comparison when it is blatantly untrue and misinformed. Even ArenaNet says that GW is not an MMORPG. (read the official site!)

When it comes to PvP, I believe that the two games have different outlooks from each other and implement their PvP in very different ways. WoW builds on the lore that's been long established by the Warcraft dynasty and continues it to the next level where players can actually produce the conflict that is the very basis to the Warcraft world.

Guild Wars focuses on creating many different aspects of PvP, including individual, party-based and guild-based options. Obviously this more focused than WoW, but that doesn't necessarily make it better, just different. I play both equally and have fun in both equally, but in different ways.

Why not just play what you like and spend less time comparing two things that aren't really comparable?

- Kymber

PS. If you REALLY wanna get weird, the guys that made GW used to be a part of Blizzard, during the time that WoW was initially being developed (several years ago) and could've very well have gotten their inspiration for Honor and such from the initial plans of WoW.

Last edited by Kymber; Jun 08, 2005 at 11:45 PM // 23:45..
Kymber is offline   Reply With Quote
Old Jun 09, 2005, 12:55 AM // 00:55   #25
Wilds Pathfinder
 
Lampshade's Avatar
 
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
Default

I am thinking about getting WoW. I am a PvE guy. I am a huge fan of WarcraftIII and still play it.Soon as they make a mounthly fee I am going to WoW.
Lampshade is offline   Reply With Quote
Old Jun 09, 2005, 01:47 AM // 01:47   #26
Academy Page
 
Join Date: May 2005
Default

Quote:
Originally Posted by RedX
Ummmmmmm...WoW is a joke as far as community. The game is pretty much RUN by 12 year olds, which is the very reason I quit.

YO! Red!! U got Kenshin in your Avitar. Kenshin RULES! I'd kiss you if I didn't just windex my monitor screen.

-Witt78
Witt78 is offline   Reply With Quote
Old Jun 09, 2005, 02:01 AM // 02:01   #27
Jungle Guide
 
Join Date: May 2005
Default

I know I'm never going back to WoW. The only element of character customization was the talent trees. Your talent tree determined what items you chose, what skills you used, and what strategies you used. As for skills, except for engineering, they're all useless for anything except making money, since you can buy equivalent or better items at the AH.

For me, there was no strategic depth. I'd do pretty much the same set of spells, over and over again, with slight variations depending on the type of mob. Instances were the only places where I was required to group effectively. PvP was a joke. Small scale PvP was almost entirely ganking. Large scale PvP was a lag fest. The honor system and battlegrounds may have alleviated these problems, even if they did, the game is still not worth the monthly fee.

Guild Wars, on the other hand, is a very strategic game. I could make dozens of builds that are viable in most situations, plus dozens more that will work extremely effectively in a small subset of situations. I can quickly customize my character in any way I want. I don't have to worry about being too low or high a level for a dungeon, having too little cash or crappy equipment, and I don't have to grind for hours to get the best stuff.
theclam is offline   Reply With Quote
Old Jun 09, 2005, 04:09 AM // 04:09   #28
Ascalonian Squire
 
Join Date: Jun 2005
Default

Quote:
"And it's completely stupid to compare a true MMORPG (WoW) to a game that takes the basics of an MMORPG and creates a new genre CORPG (GW).
You're missing the point. The discussion was about each game's impact on the community of the other. The two games share a certain cross section of the gaming player pool, and to the extent that they do, increased activity in one will take away increased activity from the other (one player won't be playing both games at the same time).

The genre is irrelevant for this purpose, it's the fact that people (well, most anyway) have limited times to play on community games and few are going to spend a lot of their time on both.

And if you think GW had no impact on accelerating WoW's schedule for Battlegrounds, I'm sorry, but you're naive.
Soda Popinski is offline   Reply With Quote
Old Jun 09, 2005, 04:10 AM // 04:10   #29
Frost Gate Guardian
 
Join Date: May 2005
Default

WoW Is a much more immersive PvE game that takes literally weeks of playing to master and get to level 60. It ultimately lets you really really really really get used to the environment (towns feel like home), which was also a problem with me; I ABSOLUTELY HATED some of the perpetual pointlessness (The long, half hour runs to places across ashenvale). The thing that makes guildwars so fun with me is it's evidently thick story line and how the missions are set up; WoW was completely quest-oriented wheras guildwars is mission-oriented (quests are just fillers).

I expected the game to be done at level 20; I had no idea that I was only about half way into the game. I like the fact that you can still play it LONG LONG after you've reached level 20, and the plotline STILL continues to develope (most quests you did in WoW didn't DIRECTLY affect your surroundings and change what was going on in the game).

Last edited by squakMix; Jun 09, 2005 at 04:17 AM // 04:17..
squakMix is offline   Reply With Quote
Old Jun 09, 2005, 04:30 AM // 04:30   #30
Sir
 
Mistress Eyahl's Avatar
 
Join Date: May 2005
Location: The Uk
Guild: Burnt Absolution
Profession: W/E
Default

Quote:
Originally Posted by Witt78
YO! Red!! U got Kenshin in your Avitar. Kenshin RULES! I'd kiss you if I didn't just windex my monitor screen.

-Witt78
LOL! sorry.. that made me crack up.
Mistress Eyahl is offline   Reply With Quote
Old Jun 09, 2005, 06:45 AM // 06:45   #31
Ascalonian Squire
 
Join Date: Apr 2005
Guild: Templars of Starshadow
Profession: W/Mo
Default

Quote:
Originally Posted by Soda Popinski
And if you think GW had no impact on accelerating WoW's schedule for Battlegrounds, I'm sorry, but you're naive.
As a programmer, I'm more than 90% certain that Blizzard was well aware of Guild Wars' release date, just like the rest of the public, and planned their Battlegrounds release date in accordance. Therefore, I highly doubt it was accelerated so much as planned in advanced. That is the more likely situation from a business economics standpoint.

- Kymber
Kymber is offline   Reply With Quote
Old Jun 09, 2005, 10:58 AM // 10:58   #32
Frost Gate Guardian
 
shady_knife's Avatar
 
Join Date: Apr 2005
Location: Australia, Victoria
Profession: R/E
Default

those immature little ppl will get bored soon. dw bout that, used to happen to me alot, now that im all grown up an all, im 17 but it will. they will leave.
shady_knife is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Poster55 Questions & Answers 2 Jan 14, 2006 04:39 AM // 04:39
Guild Wars? No Dude - Build Wars LucasLun The Campfire 1 Dec 08, 2005 03:47 AM // 03:47
Refering to GW GuildWars Guild Wars G W guild-wars JjK The Riverside Inn 16 Jun 29, 2005 08:00 AM // 08:00
Ramus Off-Topic & the Absurd 48 May 21, 2005 01:10 AM // 01:10


All times are GMT. The time now is 05:03 PM // 17:03.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("